You get to customize how they look along with some specific specializations that determine some of the spells you get to cast. Your other spells and abilities are determined by your class. So if you want to make an Orc Sorcerer named Nubbins The Bum-Tickler or whatever then that’s cool. Your hero’s race determines your civilization’s race as well. I’m not positive on exactly what race encompasses but from what I can tell it determines what kind of environment you like best, I think it might add some racial buffs/debuffs, and also gives you a special racial unit. Your class also gives you a specialized unit as well. Magic – I really like all of the different kinds of spells you can cast. You research them over time similarly to research in games like Civ. Some of them will give you passive bonuses while others can do cool things like terraform areas, create protective shields around your cities or magical walls, call in thunderstorms, summon special units, etc. That’s pretty much just the kind of stuff you cast while on the map. When you get into combat you can also cast different kinds of combat specific spells that deal damage, buff, debuff, and so on. Items – Over the course of the game you can come across different kinds of loot that you can get by defeating enemies and exploring places. Your hero characters get equipment slots of weapons, shields, accessories, mounts, and some other stuff I’m probably forgetting. The stuff dropped has a varying level of rarity so some of it may be common or legendary.įantasy Theme – I love the overall theme of the game. Gives 100.Keen and I are both fans of fantasy-based stuff and we really enjoy interacting with cool creatures like Dragons, Giants, Beholders and all the other stuff. EffectĮxplores map, does not turn off Fog of War Note that some of these cheats can cause the game to become unstable. At the launcher, go to Miscellaneous and tick "run in debug mode", then, in game hold control+alt and press C, then type the code and press Enter.
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